Berserker
A fighter who can harness their battle rage.
Starting HP : d12 + 4
HP Per Level/Resting (HD): 1d12
Weapons & Armor : Any and Gambeson, Leather
Attack Damage : 1d10 / 1d8 Unarmed or Improvising
d6 | |
---|---|
1 | |
2 | |
3 | |
4 | |
5 | |
6 |
Equipment
Every Berserker starts with one of the following sets of equipment:
A. Leather (2 Armour), two hand-axes, 2d10 coins, worn map of the area, horn of mead (Ud6)
B. Hide Shirt and wolf fur cloak (1 Armour), greatsword (two-handed weapon), 4d6 coins,
Special features
Once per hour, whilst in combat, a Berserker can regain d10 lost HP.
As part of their action a Berserker can make 1 attack per level. One of those attacks can be done with advantage.
Leveling up
Roll to see if attributes increase, roll twice for STR and DEX.
Gain 1HD - Roll 1d12 with Advantage to gain that many additional maximum HP.